Showing posts with label Eadoria. Show all posts
Showing posts with label Eadoria. Show all posts

Saturday, July 30, 2011

GURPS Session July 30 '11

Characters

Canin the Protector
Frederick the Archer
Smith the Dwarven Warrior
Bo'ul the Martial Artist
Corean the Swordsman

Since I finished Eadoria yesterday, I let the players loose in the city. It's been fully explored, and actually worked well in the game. Most of the sesssion was spent shopping, talking to NPC's (quite a lot of roleplaying-I think I ran out of accents) and harassing the city guards. Around the end of the game, the characters split up. While Canin was walking down the street, he saw a thief sprint out of a tailor's shop. Of course, being the Boy Scout he is, he ran after the thief. What followed was an extremely cool and unplanned parkour chase across the Eadorian rooftops. The thief eventually slipped and hung from the edge of a building. Before Canin could catch up, he fell to the alleyway below. The city checks weapons when non-citizens enter and returns them the next day, so Canin was unarmed. However, he has Judo skill. A few throws later, the thief was unconscious, the city guards were rushing in, and the tailor was enthusiastically thanking Canin. So, good session, but I think next time I'll have an adventure ready in addition to the normal city activities, so I can begin that once Eadoria starts to lose its luster.

Friday, July 29, 2011

The City of Eadoria!



Here are pics of my 9-page map of Eadoria. Yeah, they're pretty roughly drawn, but I've never made a map this size before. So I'd say for a beginner, I did alright. Open the pics in a new window to get a glimpse of my terrible photography skills.











Thursday, July 28, 2011

A City Without An Adventure

The maps and NPCs for the city of Eadoria are almost done. (Pictures soon) I'm pretty satisfied with the results. However, I don't really have an adventure in the city planned. The players have stated they'd like to just mess around in the city for a while, as it's completely new to them. Is this a bad idea? Without planned encounters, will the session lack excitement and fun? Will the players hate me? Will I never GM again out of shame? If so, what is a good adventure or adventure idea to take place in a large city?

Tuesday, July 26, 2011

City-Building 101

A city called Eadoria has been a part of many of my recent adventures. However, the players have never actually been to the city. I've spent much of the day mapping out Eadoria, so the next game can take place there. The city will be split into six districts- Government, Crafting, Pleasure, Academic, Theatre, and Slum. (Chaotic Shiny helps a lot) I'll post maps soon.