Thursday, October 6, 2011

Loviatar No. 2


It's pretty great to get something in the mail that isn't a bill, or an ad, or a notice from the HOA that says your grass is a quarter-inch too high. So naturally LOVIATAR is a way better envelope to pull out of your mailbox than anything else. And man, this issue was cool. The intro gives the reader an understanding of the zine's inner workings. The following Pathfinder article is amazing. It's well-written and understandable. The stats are cool. And the maps are much better than mine. The World of Darkness article is descriptive and intriguing. And then there's the GURPS article. Wow. There's some imagination for ya. A pleasure to read.

The city of Baldur's Gate has been entered into my homemade campaign setting. It's north of Seaview(a city), and part of the country of Hinden, on the coast of the Tethys Sea. (For those of you who would like to know.)

Tuesday, September 27, 2011

New Character


Our newest character-a replacement for the rogue I killed on his second adventure, is Kornak the Half-Orc Barbarian. He's a bit closer to orc than he is man, attempting to win respect among others despite his intimidating nature. That, and his stench.

Monday, September 26, 2011

Poll Response 7

This week's question was....

Would you purchase a Pathfinder bestiary containing around 25 monsters and selling for around $10?


80% of you said yes. 20% said they would, but for another system. But then they didn't specify which system. So I'm afraid whoever you are, I will not be making a bestiary involving your system. But I am planning on making a Pathfinder one. If I'm done soon, I can give it away in a 100th post contest. We're at 82, folks. Four posts a week (average) equals...about five weeks. That should be enough time. Hopefully.

Sunday, September 25, 2011

The Land of Al-Kharid

My first attempt at Hexographer has worked out pretty well. This is the land of Al-Kharid, where my Pathfinder campaign is starting off.  Each hex is one-half-mile. It might be too sparse, so it'll likely be edited.

Click to embiggen.

Saturday, September 24, 2011

Review: Green Lantern-Sinestro Corps War

I just finished Green Lantern: Sinestro Corps War, and I have nothing to say, but...wow. The writing is perfect. The art, better. Brutal. Unforgiving.

SPOILER ALERT/ALERTS
The GL Corps granted lethal force? The battered, bloodied troops standing up to the forces of fear, confident in their power? Kyle Rayner, Parallax? John Stewart's sniper rifle? Hal Jordan harnessing the very power he fights? Flippin' Sinestro? What more do we want from comics? Geoff Johns has created a masterpiece. Sinestro's twisted mind provides insight into his motivation. Arkillo's brutality and savage nature battles with Kilowog's inherent gentleness. The book is a chronicle. A chronicle of a war, told in immaculate detail. And I loved every minute of it.

Five power rings out of five.

It's The Stark Raving Bugbear!



Friday, September 23, 2011

Pathfinder Sessions 1 & 2-9-10 and 9-23



Desert
We have only one player for our first couple sessions. One-on-one is a challenge, because one has to balance encounters for only one player. Our adventurer was Kenswyn the 1st-level Rogue. He made his way thorough a small dungeon and came up to the surface world-in the middle of the desert. Kenswyn spied a village in the distance (Sabiir-see last post) He marched toward it, the sun beating down upon him, when he heard a voice. Five men, armed with shamshirs and daggers, masked, stood before him. Kenswyn failed to understand what they wanted. (Language barrier) Blades were drawn. The rogue backflipped into the air and was promptly pulled down by the hand of a muscular bandit. He was shoved to the ground. His pockets were rifled through, his possessions scattered. He ran. Five-to-one. He met his end at the blade of a bandit. Wow. Not even two game sessions. I am quite the GM.

 A shamshir
Sabiir